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Drone00Reddit

We are updating the card art for our roguelike deckbuilder game.

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A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

Drone00Reddit

We are updating the card art for our roguelike deckbuilder game.

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A place for news, information, and discussion about card games and card game culture. Whether it's physical card games or virtual card games, feel free to join and discuss your favorite card games!

Drone00Reddit

We are updating the card art for our roguelike deckbuilder game.

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This subreddit is a place to discuss all forms of online and digital card games.

Drone00Reddit

Innovative Roguelike Deckbuilder with grid-based combat and RPG feagures has a Free Demo out now, and we need playtesters!

This subreddit is for designers of any type of game to find people to playtest their creations. It can be anything from a tabletop RPG to an indie video game; all games are welcome here!

Drone00Reddit

Should the first hours of a roguelike be challenging or easy?

The subreddit covers various game development aspects, including programming, design, writing, art, game jams, postmortems, and marketing. It serves as a hub for game creators to discuss and share their insights, experiences, and expertise in the industry.

Drone00Reddit

Should the first hours of a roguelite be challenging or easy?

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Discussion of any games descending from or inspired by the 1980 game Rogue. Roguelikes, roguelites, roguelikelikes, whatever.

Drone00Reddit

Should the first hours of a roguelite be challenging or easy?

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A subreddit for games descended from Rogue - a sub-genre of RPG games involving things like permadeath and randomized levels. This community is mostly centered around traditional roguelike games which are turn-based, grid-based and single character focused, but discussion of "roguelike-like" games is still allowed.

Drone00Reddit

Should the first hours of a roguelite be challenging or easy?

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After the success of Slay the Spire, many games that combine deckbuilding with rogue-like mechanics are popping up. Most deckbuilding rogue-likes (DBRLs) are turn based and have a dungeon crawl, deckbuilding and perma death. r/deckbuildingroguelike is the right place to talk about your favourite games, find new deckbuilding rogue-likes to play and talk with others about balancing and game mechanics.

Drone00Reddit

Should the first hours of a roguelite be challenging or easy?

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Roguelites is a sub about games which are not traditional Roguelikes, but contain some features of them such as procedural generation, permadeath, et cetera. These games often distinguish themselves from traditional Roguelikes with features such as meta-progression, and span across many, many other genres.

Drone00Reddit

What are the main stats you'd like to see on a shareable postcard of a roguelike game?

After the success of Slay the Spire, many games that combine deckbuilding with rogue-like mechanics are popping up. Most deckbuilding rogue-likes (DBRLs) are turn based and have a dungeon crawl, deckbuilding and perma death. r/deckbuildingroguelike is the right place to talk about your favourite games, find new deckbuilding rogue-likes to play and talk with others about balancing and game mechanics.

Drone00Reddit

What are the main stats you'd like to see on a shareable postcard of a roguelike game?

A branch off of /r/gamedev for game developers to post screenshots of work-in-progress, concept art, and more.

Drone00Reddit

What are the main stats you'd like to see on a shareable postcard of a roguelite?

Roguelites is a sub about games which are not traditional Roguelikes, but contain some features of them such as procedural generation, permadeath, et cetera. These games often distinguish themselves from traditional Roguelikes with features such as meta-progression, and span across many, many other genres.

Drone00Reddit

A Roguelike, deckbuilder mixed with turnbased RPG elements, Journey to the Void, is playtesting for the first time!

This subreddit is for designers of any type of game to find people to playtest their creations. It can be anything from a tabletop RPG to an indie video game; all games are welcome here!

Drone00Reddit

✨We opened our first playtest for our roguelite game!✨

Roguelites is a sub about games which are not traditional Roguelikes, but contain some features of them such as procedural generation, permadeath, et cetera. These games often distinguish themselves from traditional Roguelikes with features such as meta-progression, and span across many, many other genres.